m: Zombies brings a standard zombie theme to Moblyng text based iPhone MMO RPG model. In m: Zombies you develop a representational character in a battle to survive the growing zombie population. With m: Zombies you tap into the tradition popularized by games like iMob Online and iMafia where you focus in on a fully massively multiplayer experience where you interact with each other in competition while you build your own character. You work on gaining experience and money through completing tasks such as "Burn Bodies." Each player is assigned an m: Zombies Player ID number so that they can be identified. With the Zombies Player ID you can add other players to your gang, which is a clear part of how you progress and become dominant. Most m: Zombies players spread their m: Zombies Player IDs around as much as possible, and online communities have popped up simply for posting m: Zombies Player IDs. The m: Zombies Player ID system is similar to other Friend Code systems, but in this case the m: Zombies Player ID comes front and center as it is posted on your main page. m: Zombies also includes a "point system" in the form of m: Zombies Survivors. These m: Zombies Survivors are used to "cheat" in the game by purchasing different things that you would normally have to work for. What is actually different about m: Zombies Survivors than other point systems is that it is internal and does not require you to purchase m: Zombies Survivors from Moblyng with real money. Instead you actually purchase m: Zombies Survivors inside the game with the regular game money, so it become a tactical choice. There is not a whole lot that stands out about m: Zombies Survivors in the greater genre of text based iPhone MMO RPGs, but it is a good implementation of the zombie theme in a way that has not been seen before.