Ngmoco Purchased by Japanese Game Maker for Over $400 Million

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San Francisco-based Ngmoco, who has earned themselves a reputation as one of the most successful developers for iOS with games such as Rolando and Eliminate, has been purchased by Japanese social game maker DeNA for an amount reported to be over $400 million.

“In Ngmoco and its team we see a lot of the same talent and the dynamic traction that we have in the Japanese market, making the merger a perfect fit for us,” said DeNA founder and CEO, Tomoku Namba, “This acquisition cements DeNA’s leadership position in the U.S. We’re building the largest mobile social gaming platform in the world and populating it with the incredible games and service.”

Founder Niel Young (Not that Neil Young) said, “we are delighted to be joining forces with DeNA, a company that we have admired and aspired to. The opportunity to be a part of creating the number one social mobile game platform company and to benefit from the unique learning and knowledge that DeNA possess is an amazing way to accelerate our vision for gaming.”

It’s being reported that under the terms of this agreement, the Ngmoco shareholders and employees will receive $300 million and will receive additional consideration of up to $100 million if the company can receive some undisclosed performance goals by the end of the 2011 calendar year.

Rolando for iPhone and iPod touch is amongst Ngmoco’s most successful titles.

In September, Ngmoco announced its commitment to expand its offerings to Google’s Android platform with games and services set to arrive in the fourth quarter. As a wholly owned subsidiary, ngmoco will be responsible for bringing DeNA‚Äôs ‚ÄúX-Device X-Border‚Äù strategy to Western markets by making DeNA‚Äôs Mobage a global service and platform for games.

Another key focus for the company is the creation of a unified open developer platform that combines ngmoco’s smartphone technology framework with DeNA’s pioneering Mobage Open SDK, allowing developers to target both iOS & Android devices with ease.

DeNA said a developer preview of the new global gaming platform will take place in December with further details to be announced in the near future.

For DeNA, Tuesday’s acquisition marks its third in less than two months. The company purchased Mountain View, Calif.-based Gameview, a maker of free-play games, last month in addition to 20 percent share of Aurora Feint Inc., a Burlingame, California-base gaming network with over 29 million users.


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