Infinity Blade is sure to be a contender for best iPhone game of 2010. But with so many visually-stunning games making their way to the platform, it’s going to be hard to choose favorites. Games like Infinity Blade and Rage for iOS show that the mobile platform is capable of competing with the big boys in the console world.
What is Infinity Blade?
Infinity Blade is powered by Unreal Engine 3, Epic’s popular game engine which has been ported to many platforms, and most recently, iOS. What’s most impressive is how developer Chair Entertainment has taken the limitations of the platform and built them into something that works. For instance, the iPhone, iPad and iPod Touch don’t have buttons. Rather than forcing traditional input methods as so many major developers are still doing, they have us simple dodge, swipe and block commands. It makes for a much less frustrating experience than many of the other games we’ve played on iOS (I’m looking at you, Resident Evil!).
Destroy the God King
The gameplay involves exploring the the land as you try to defeat the God King. The movement isn’t free-roaming, rather you point to key areas of the map and your character walks to the spot. There are plenty of bonus items such as bags of money, treasure chests and potions that can be picked up along the way. Each will come in handy throughout the game.
When you encounter an enemy, you will battle them with dodges, parries, blocks and attacks. You can also use a special stun move and magic. You will gain experience points after each fight, becoming more powerful along the way.
Chapters are played in Bloodlines, and it’s hard to explain the concept without saying too much, but it keeps you wanting to defeat the evil bastard. He’s pretty tough though, so you want very powerful if you want to kill him.
Visually, the game is beautiful. The scenery and the detail are amazing, and little touches such as the enemy whose body is covered in arrows are very cool.
The game is beautifully detailed, and is definitely optimized (control-wise) for the platform. It’s visually one of the best iPhone games of 2010.
Some areas can give you a sense of “haven’t I done this before?” The game’s story doesn’t go far beyond being a revenge tale, and it definitely becomes repetitive. It’s not as in-depth as most RPG-type games.
We have said it about three times already, but we can’t stress it enough: This game looks amazing on the platform. Mobile development is finally competing with the consoles, and things will become very interesting from here on out. Of course not every iOS developer has the resources of Chair Entertainment and Epic Games to back it, but perhaps this game will show some of the major developers and publishers that iPhone games can look and play great.
4 out of 5