iOS developers using the Unity engine for their apps and games no longer have to pay the $800 licensing fee.
Unity’s CEO announced such plans, and explained that it’s part of a move to make mobile game development more accessible. This is something the company has planned for some time already, and has already done so for web and desktop machines.
That said, game studios and companies that pulled in more than $100,000 will have to pay for the engine.
This is good news for app development on mobile platforms. It’s just one more tool and removes a major hurdle for would-be developers that may not have been able to afford the engine.